﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using EngineOfEvermore.Imaging;

namespace EngineOfEvermore.Editor.AnimationEditor.Model
{
    interface IDocumentModel
    {
        EdibleFrameAnimation EditedAnimation { get; set; }
        bool RepresentsResource { get; set; }
        String NameOfRepresentedResource { get; set; }
    }
}
